All Posts
Political and Practical Worldviews
- 2025-05-09
- Category: philosophy, culture, politics
Before we were somewhat brutally brought into the loving embrace of the Roman Catholic Church by our considerate neighbours, my country had its own “pagan” religion, with its own mythology and traditions. A lot of the traditions survive in some way, because you can’t tell people they no longer have a holiday on a given day just because they are worshipping a different god now, but most information about the beliefs of my ancestors have been judiciously eradicated by the same people who were at the time responsible for preserving history – the chroniclers were mostly priests at the time, after all. Some of it has been reconstructed from mentions in various historical texts, but there is very little that is certain. Which is a great shame, because those “primitive” mythologies often were records of knowledge about the world and its workings, presented in a form that is easy for people to understand – attitudes and relationships. That’s why gods in them are mostly humans with special powers connected with the nature. And that “pagan” mythology could tell us a lot about how the society functioned back then.
Design for Exploration
- 2023-02-10
- Category: usability
Imagine a text processor, similar to Wordstar, but more closely modelled around the tried and tested workflows of professional typesetters.
CircuitPython in 2022
- 2022-01-22
- Category: python, circuitpython, electronics
As every year, it’s time for a yearly summary and plans of all things I do that are related to CircuitPython.
Build Small Robots
- 2021-12-19
- Category: robots, hardware, electronics
In which we learn why it’s much easier to build small robots than large ones.
CircuitPython in 2021
- 2021-01-09
- Category: python, circuitpython, electronics
It is once again time for Adafruit’s prompt for feedback on CircuitPython. Let’s see what I did last year and what I hope for this year.
Progress Mechanics
Progress is an important mechanic in computer games. Not only it gives us a reason to play the game, but it also serves as a way of communicating how well we are playing. It can also serve several other purposes.
CircuitPython in 2020
- 2020-01-02
- Category: python, circuitpython, electronics
It looks like I’m mostly using this blog to answer Adafruit’s prompts for feedback on CircuitPython. Oh well, so be it.
Boredom
- 2019-03-26
- Category: lifehack
Would you like to be more creative? More eloquent in conversations? More intelligent in decision making? Better at problem solving? More attentive? Able to read those difficult books? Focus deeply on the project at hand? There is a simple solution for all this: embrace boredom.
CircuitPython in 2019
- 2019-01-04
- Category: python, circuitpython, electronics
Adafruit has requested on their blog feedback and comments about CircuitPython in 2019, so here I go. I am mostly going to talk about three things: the projects that I personally want to do using it, the ongoing developments that I would love to see finished this year, and some completely crazy stuff that could potentially be added if someone smarter than me and with copious free time worked on it.
New Website
My hosting provider is dropping their service, and that has forced me to look for another solution for hosting my website. I’ve been toying with the idea of a statically-generated blog for a long time, and this finally pushed me to try it.