As every year, it’s time for a yearly summary and plans of all things I do that are related to CircuitPython.
In which we learn why it’s much easier to build small robots than large ones.
It is once again time for Adafruit’s prompt for feedback on CircuitPython. Let’s see what I did last year and what I hope for this year.
Progress is an important mechanic in computer games. Not only it gives us a reason to play the game, but it also serves as a way of communicating how well we are playing. It can also serve several other purposes.
It looks like I’m mostly using this blog to answer Adafruit’s prompts for feedback on CircuitPython. Oh well, so be it.
- Category: lifehack
Would you like to be more creative? More eloquent in conversations? More intelligent in decision making? Better at problem solving? More attentive? Able to read those difficult books? Focus deeply on the project at hand? There is a simple solution for all this: embrace boredom.
Adafruit has requested on their blog feedback and comments about CircuitPython in 2019, so here I go. I am mostly going to talk about three things: the projects that I personally want to do using it, the ongoing developments that I would love to see finished this year, and some completely crazy stuff that could potentially be added if someone smarter than me and with copious free time worked on it.