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Design for Exploration

Imagine a text processor, similar to Wordstar, but more closely modelled around the tried and tested workflows of professional typesetters.

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CircuitPython in 2022

As every year, it’s time for a yearly summary and plans of all things I do that are related to CircuitPython.

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Build Small Robots

In which we learn why it’s much easier to build small robots than large ones.

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CircuitPython in 2021

It is once again time for Adafruit’s prompt for feedback on CircuitPython. Let’s see what I did last year and what I hope for this year.

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Progress Mechanics

Progress is an important mechanic in computer games. Not only it gives us a reason to play the game, but it also serves as a way of communicating how well we are playing. It can also serve several other purposes.

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CircuitPython in 2020

It looks like I’m mostly using this blog to answer Adafruit’s prompts for feedback on CircuitPython. Oh well, so be it.

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Boredom

Would you like to be more creative? More eloquent in conversations? More intelligent in decision making? Better at problem solving? More attentive? Able to read those difficult books? Focus deeply on the project at hand? There is a simple solution for all this: embrace boredom.

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CircuitPython in 2019

Adafruit has requested on their blog feedback and comments about CircuitPython in 2019, so here I go. I am mostly going to talk about three things: the projects that I personally want to do using it, the ongoing developments that I would love to see finished this year, and some completely crazy stuff that could potentially be added if someone smarter than me and with copious free time worked on it.

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New Website

My hosting provider is dropping their service, and that has forced me to look for another solution for hosting my website. I’ve been toying with the idea of a statically-generated blog for a long time, and this finally pushed me to try it.

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